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What we cannot verify

Every statistic on this site carries its provenance: a number observed by the server outranks a number a captain typed, and the two are labelled differently. This page is the other half of that promise — the list of things no label can fix, because the data does not exist.

  1. 01 In-game chat is not captured The server exposes no chat stream we can read. A report about something said in a match cannot be corroborated here and is handled by referees on evidence you supply, not by anything this ladder recorded.
  2. 02 Per-player zone and objective contribution is not exposed Zone control is reported per faction, never per player. Anyone claiming an individual zone statistic on this site would be inventing it, so no page shows one.
  3. 03 MVP boards cannot reflect zone play Any player board here is built from kills, deaths and cash. Because zone contribution is invisible to us, a player who spent the match holding a point will look quiet on it. Read the boards as descriptive, and never as a ranking of who won the match.
  4. 04 Nothing on a player board feeds the ladder One rated entity per clan. Player statistics are published because they are interesting, not because they are load-bearing.

If the game later exposes any of the above, this page changes before the feature ships, not after.