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Rules

Season 1

Fixtures

  1. F1 A fixture is three clans on one server, one per faction. Faction assignment is locked before kickoff and is the only link between a scoreboard and a clan.
  2. F2 A challenge expires unanswered after 48 hours. Expiry is not a forfeit and has no rating effect.
  3. F3 Grace is 15 minutes from scheduled kickoff. Claiming a forfeit requires showing the minimum players present for the full 15 minutes and a 5-minute warning issued.

Rosters

  1. R1 Membership is an interval, not a flag. A player who leaves and rejoins has two spells, and a roster change never moves credit for a match already played.
  2. R2 Rosters lock at the weekly milestone shown on the season strip. Anyone added afterwards plays on a one-match pass and is marked as a temp.
  3. R3 Observed Steam IDs per faction are reconciled against the locked roster. An unrostered player is flagged automatically.

Results

  1. R1 Each of the three captains submits a placement, faction scores and a mandatory unedited full-screen screenshot with the in-game clock visible.
  2. R2 Unanimous agreement across all three captains auto-confirms the fixture.
  3. R3 Disagreement, or fewer than three claims within five hours of kickoff, escalates to a referee.
  4. R4 Where the server feed is running it is a fourth claimant and outranks any captain. A unanimous captain trio that disagrees with the server raises a flag even when the result is not in doubt.
  5. R5 A confirmed result can be disputed with evidence for 24 hours.

Integrity

  1. I1 Rated fixtures run on ladder-owned servers. A clan-hosted fixture is permitted and unrated.
  2. I2 Three-way collusion is prohibited specifically: allowing an opponent to score more or fewer points than they otherwise would, in order to affect the standings, is an offence even when your own result is honest.
  3. I3 The burden of proof is on the accuser. A fabricated proof is a permanent ban. A malicious dispute penalises the claimant and their captain.

Penalties

  1. P1 Two instruments: a single-match score reduction, and a standings points deduction.
  2. P2 A deduction is shown against the total on the standings table as a badge, never folded silently into the number.
  3. P3 An alt account is permanently banned; the verified main receives a short ban. The asymmetry is what makes enforcement possible without destroying a legitimate player.

What this ladder cannot measure is published separately: what we cannot verify.